![]() This is currently only possible in battle-mode, this allows a size and mass limit per ship. We are open to all useful additions, feel free to forward suggestions to us.Īvailability to restrict any kind of entities, like planets, asteroids, pirates, stations etc. This is partially done already in our wiki: Official documentation of game formats (like. However, almost everything is already moved to config files, so its already possible to replace and alter all blocks and functions in the game and also their behaviour to some extent. There will be a lot more, and there is a full API planned, but as long as the game is not finished yet (particularly missing features), it wouldn’t make any sense to release a full api, as many mods would have to be rewritten on every release, and this causes a lot of confusion, delays to updates for players and also some problems that we may not be able to predict at the moment. GameConfigDefault.xml - Allows setting the starting items, credits, blueprintsīlockConfig.xml - Edit every blocks hitpoints, texture, armor, other stats (supports adding new groups for the shop for example)īlockBehaviorConfig.xml - alter all weapon stats, jump settings, it is even possible to create or remove the ability to link specific weapons Please check /data/config/ directory of the server.įactionConfig.xml - Alters all faction point related settings There are already a lot of options to alter the game server-side without need of any third party files being installed.īesides the “server.cfg” located in root directory of the server, If available, what abilities will get the API? Change NPC, balance, gameplay, blocks, AI? Official mods, will it be able to mod the game via official API? Although, it is not an easy task to create more specific commands before all game mechanics are fully implemented. Lua support is already in the game, although it is currently only used for conversation scripting with NPCs. This is planned so far, but not in the near future. The following is what was discussed so that all Starmade players might have some more insight into our current and future plans.īobby AI, would it be able to be coded, or more commands and modes available. Recently the team was contacted by members of our Russian speaking community asking if us to contribute to a Q&A that they might translate for their fellow players. A właściwie juz jest serwer jeszcze nie stoi bo ciagle czekam na najwazniejszy Ficzer. ![]()
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March 2023
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